Check out my most recent examples of 3D Modelling, Texturing, Lighting and Rendering...See More
A 2D dmarcR retrospective! Defining 2D works extending from distant past to nearby present...See More
The Official Demo Reel, uploaded in a variety of sizes for your viewing pleasure! Download or stream at your leisure...
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My name is Daniel Raymond, and I was born and raised in the Lower Mainland of British Columbia, Canada. While I'm currently living in White Rock near the US border, I've been very fortunate to live so near Vancouver, which has emerged as a central hub of media production in Canada. I'm currently enrolled in the 4 year Animation Degree Program at Emily Carr University of Art and Design on Granville Island, and am in the process of finishing my 3rd year. So far, I have explored techniques in modeling, texturing, animation, simulation, lighting, rendering, and compositing. I've been passionate about art for as long as I can remember, and hold a great amount of pride in the work that I do. My interest in animation, video games and film has been a leading motivation, and continues to drive both my thinking and techniques. I look forward to my future in this rapidly evolving culture; the intersection between digital and artistic worlds.